The Meatball
Pilots who make it safely to the deck of an aircraft carrier have seen the light.
- By Sam Goldberg
- Air & Space magazine, May 2005
(Page 2 of 2)
If a pilot sees amber, he is seeing the meatball through the upper part of the IFLOLS window, and his wheels should hit the deck. But if the meatball turns pinkish or red—meaning he’s seeing one of the bottom two cells—the poop deck is just seconds away, so he should pull up and peel off for a second try.
Under normal circumstances—average wind and seas—the ideal glide slope is centered at 3.5 degrees above the deck, which equates to 14.1 feet of clearance between aircraft hooks and the aft edge of the deck. But according to F/A-18 pilot Matthew Pothier, a former LSO school officer in charge, stormy seas can call for adjustments: “If the aircraft carrier is [pitching up and down] plus or minus 10 feet…that clearance factor starts to get a lot lower than 14.1 feet, because the lens itself—the meatball—is stabilized not to the aircraft’s movement but to the horizon, basically. So we’ll go ahead and adjust that glide slope up to four degrees. That’s usually the maximum we’ll land at, and that’s going to give us more hook-to-ramp clearance, basically—a couple more feet.”
Conversely, if winds are high, the glide slope will actually be lowered.
And if the glide slope is flown perfectly—“What we always want guys doing is flying the ball all the way to touchdown,” says Krasinski—each aircraft’s hook should smack the deck in the middle of the landing area’s four arresting cables, between the 2- and 3-wires.





Comments (1)
I have the Flight Simulator 2004 with Flight Deck 4, 5 and 6 add ons. I have made approx. 500 traps with these(stopped counting at 450). These programs don't have a true Optical Landing System. Flight Deck 4 and 5 only have lights that are orange(high), green(on glide slope) and red(low). I suspect the computer resolution isn't good enough to have a true "meatball". It is difficult to maintain glide slope with just the 3 lights. The Flight Deck 6 has no lights at all and the LSO talks the pilot down with radio calls every 5 seconds. Even though the Flight Simulator isn't the real thing, I get tremendous satisfaction in achieving a successful trap. I can easily understand why Navy pilots love their jobs. It is extremely challenging and when I catch an arresting wire, I want to shout with joy. The first time I trapped, I did shout. I have achieved the skill to trap 75-90 percent of the time. I would love to do the real thing some day!
Posted by Dr. Tracy Baker on May 3,2010 | 09:32 AM